The integrated teaching path of art design and science and technology in the Greater Bay Area under the STEAM education concept
Abstract
This research builds a framework around the STEAM education concept, comprehensively and deeply analyzing the innovative approaches of integrating art design with science and technology in the Guangdong-Hong Kong-Macao Greater Bay Area. The paper begins by sorting out the theoretical foundation of STEAM interdisciplinary education and its guiding value for the transformation of traditional art design education towards modernization. Then, by analyzing the teaching practices of representative universities in the Greater Bay Area, this paper truly dissected the implementation methods and effects of strategies such as digital tools, AR/VR, and project-based learning in specific teaching from three aspects: technology application, aesthetic cultivation, and curriculum integration. The research presents an optimization plan with the key being the reconstruction of an interdisciplinary curriculum system and the simultaneous advancement of internationalization and regionalization in teaching strategies. It also offers suggestions on policy support and future research directions, providing systematic theoretical references and practical guidance for building an “art and science integration” talent cultivation model with the characteristics of the Greater Bay Area and in line with future demands.
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