The Influence of Virtual Geometry Technology on Animation Industry

  • Yuxian Bai College of Art and Design, Geely University
  • Junjie Fan College of Art and Design, Geely University
Article ID: 2285
102 Views, 27 PDF Downloads
Keywords: Virtual geometry technology, GPU

Abstract

The emergence of virtual geometry technology has changed the cost and way of animation production, which has promoted the improvement of animation level and the output of high-quality animation, reduced the threshold of animation production, and enabled more people to transfer cultural connotation through such forms of expression of animation.

References

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[2] J. D. Foley et al. Computer Graphics - Principles and Practice, 3nd Ed., 2013.

[3] Direct3D 11 曲é¢ç»†åˆ†æŠ€æœ¯ Tianyun Ni (倪天芸), Nvidia 2010.

[4] Leif Kobbelt. Discrete Fairing. In Proc. of the 7th IMA Conf. on the Mathematics of Surfaces, 1997.

[5] Chandrajit Bajaj, Fausto Bernardini, J. Chen, and D. Schikore. Triangulation-based 3d reconstruction methods. In 13th ACM Symposium on Computational Geometry, 1997.

Published
2021-09-16
How to Cite
Bai, Y., & Fan, J. (2021). The Influence of Virtual Geometry Technology on Animation Industry. Learning & Education, 10(2), 92-93. https://doi.org/10.18282/l-e.v10i2.2285