An Analysis on the Application of Virtual Reality Technology in Physical Education Teaching

Zepeng Quan, Yaxiong Zheng, Shuchen Li, Chang Zhang, Xiangqiang Lin, Zhiquan Chen


This study adopts the method of literature, logic analysis, mainly from the computer virtual reality technology in sports teaching the fusion path, the application of technical challenges, as well as about VR technology used in the sports teaching discipline theory problems of these three aspects. Studies suggest that VR technology can from the following three paths into sports class: (1) the virtual teaching and traditional teaching of harmony, (2) virtual teaching and practical teaching organic combination, (3) the virtual teaching and sports “educational” mission combination; Challenges mainly reflects on the problem of VR technology, one of the biggest disadvantages is that movement experience loss of authenticity; From the point of subject theory, VR technology is just effective auxiliary tool of the physical education teaching, cannot replace in the sense of “body cognitive” teaching.


Virtual Reality Technology; Virtual Teaching; Sports; Physical Education

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DOI: https://doi.org/10.18282/l-e.v9i5.2085


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